Rogue

"Rogues inflict high damage in melee combat, but can also do well with a bow. They have may abilities that debilitate their foes. They may wear medium armour." quoted from Monsters' Den Book Of Dread

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Skills
Along with these skills the rogue also has 2 passive skills. These are poisoncraft and elusiveness.

Poisoncraft - Each skill rank: 2% of damage caused by weapon attacks are added to the target as poison.

Elusiveness - Each skill rank: 3% chance that enemies won't directly target the rogue for attacks, when other targets are available. The rogue can still be a secondary target of an area attack directed at somebody else.

Starting Equipment
Listed below is the equipment that the rogue starts with.
 * Patched Helmet (level 1): 12 armour rating, -1 quickness
 * Patched Jerkin (level 1): 15 armour rating, -1 quickness
 * Patched Gloves (level 1): 10 armour rating, -1 quickness
 * Patched Leggings (level 1): 12 armour rating, -1 quickness
 * Patched Boots (level 1): 10 armour rating, -1 quickness
 * Worn dagger (level 1): 19 damage, +5 quickness, Special (dagger): gains bonus damage from both strength and dexterity